It's funny cause in 2013 megazard y gets drought. This Charizard is a Fire/Flying-type Pokémon owned by Alain and is his main partner. It is primarily orange with a cream underside from the chest to the tip of its tail. -heat wave/flamethrower: STAB, good power, very good accuracy, powered up by solar power, flamethrower has better pp but heat wave can hit all opponents. Alpha Sapphire: Generation VI Level Up: Level Attack Name Type Cat. Me. Transfer-only moves. The last move you have plenty of choices. Tailwind can be used to support the team (and make Charizard faster) but it can't be used with Solar Power. Lv:50 Thanks to Belly Drum, it can decimate teams after bulky Waters have been worn down and faster Pokemon such as Starmie and Gengar removed; Charizard can even run a Salac Berry to help with the latter problem. Charizard Pokédex and learnset for reference. Edit by Fizz: Doing the same thing many years later. Dragon Pulse hits resistant dragons and it has a huge neutral coverage. Using Charizard requires a lot of advance planning, but it's usually worth the effort. Air Cutter is STAB and hits both opponents. Roost/Flamethrower (healing as needed/lower power STAB that doesn't reduce stats) -solarbeam Charizard learns the following moves when it evolves in Pokémon Let's Go Pikachu & Let's Go Eevee (regardless of level). Dragon Pulse can also be used, but only if dragon types are feared in whatever tier this Pokemon ends up in. The truth is there isn't a rule for this, everyone has it's own playing style and techniques. As of now this set have no tier since the Gen 6 tiers haven't been established yet, but seeing this from Gen 5s perspective, this will be a force to be reckoned with. - Flare Blitz I just realised prior to gen 6 the base power was higher... sorry. Charizard will usually not get any opportunities to switch out and attempt another sweep at a later point in the game, which means that often you will have to go for Speed ties and flinches—the fact that it is a realistic possibility for Charizard to succeed in these scenarios is a major reason it's considered so dangerous. Focus Blast - for Rock types. http://pokemondb.net/pokebase/131785/how-much-damage-would-this-charizrd-do, Mega Charizard Y @ Charizardite Y Its chance of failing rises if it is used in succession. With its monstrous attack, great speed and sweet new Ability, this slick dragon is dressed to the nines to kill. It breathes fire of such great heat that it melts anything. Dragon-pulse A striped background indicates a generation in which the move can only be obtained via event or as a special move; Bold indicates a move that gets STAB when used by Charizard; Italic indicates a move that gets STAB only when used by an evolution of Charizard; Click on the generation numbers at the top to see transfer-only moves for other generations Ability: Solar Power Focus Blast is type coverage. A Charizard packing Solar Power relies on setting up harsh sunlight, which means It also gets STAB Max Airstream, allowing it to increase its speed as well. - Solar Beam (with drought it becomes an amazing coverage move) Trait: Solar Power I realized by SpD he means Speed, not Special Defense. Also Charizard pretty much just sucks when it's not Mega Evolved lol, yeah, except when in sun. Fire Pledge can be used if you want to set up a field effect along with Grass Pledge or Water Pledge. Charizard-Mega-Y @ Charizardite Y Flamethrower gives you a nasty STAB move that destroys most Pokemon in one hit. Moves marked with an asterisk (*) must be chain bred onto Charizard in Generation VI; Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation. EVs: 4 HP / 252 Atk / 252 Def Timid Nature is +Speed -Atk, Damn this took a long time to create and work out the calcs, but it should be worth it o3o. and every choice you take will be great if you train hard and wisely. Access the full list of guidelines here. Dragon-pulse has great neutral coverage and the only things that resist it are steel types which are weak to fire moves. Ability: Solar Power/Blaze - Dragon Pulse. -heat wave/flamethrower Solar Beam (coverage for water and rock types) Another nice bonus is it helps you get to Blaze faster. - SolarBeam Look at how much damage a gem boosted fire blast would do: Trait: Solar Power By leveling up. Just make sure you time his switch in properly! It has a long neck, small blue eyes, slightly raised nostrils, and two horn-like structures protruding from the back of its rectangular head. - ThunderPunch First post, sorry for the length :) Moves marked with a superscript game abbreviation can only be bred onto Charizard in that game. This set is to used mostly as an M-Salamence counter, though anything switching into an Outrage (unless its a fairy) or Earthquake (unless they are flying or have Levitate) will loose a decent chunk of health. PP Hidden Power [Rock] covers other Charizards and other fire types that resist STAB, Ground can also be good to hit Heatran and electric types (Flamethrower is stronger on electrics). Charizard learns the following moves when it evolves in Pokémon Ultra Sun & Ultra Moon (regardless of level). Ominous wind is coverage and ( I think ) hits both opponents. EVs:252 Spd, 174 Hp, 62 Atk, 20 Def Why flare blitz without roost? - Dragon Pulse / Air Slash. Pokemon Sword & Shield Crown Tundra Charizard moves, abilities, and EV spreads for VGC 2021 Crown Tundra. Air Cutter hits multiple foes, but has low base Power. With his special attack reaching 712, it can take out almost any Pokemon. Item attached: Note: a charizard with solar power ability might be pretty rare, if don't have one, here could be a good learnset: -air slash Also nicely covers Electric. Some moves are shortened and referred to that way such as EQ for Earthquake, Rocks for Stealh Rocks, etc. This set really only works if you are using Charizard as a speed sweeper. While Solar Beam Is instant in the sun, And covers all of Charizards Weaknesses. Captivate--100: 20--Gen IV TM78 Speed is very important for a charizard, it must be pretty high. Below are all the moves that Charizard can learn in Generation 3, which consists of: Pokémon Ruby ; Pokémon Sapphire ; Pokémon FireRed ; Pokémon LeafGreen ; Pokémon Emerald . ThunderPunch covers Water, while having a parachance. Charizard can be taught these attacks in Pokémon Ultra Sun & Ultra Moon from move tutors (details): Charizard is compatible with these Technical Machines in Pokémon Ultra Sun & Ultra Moon: Charizard can only learn these moves in previous generations. Because you can get to Blaze-boosting faster. Timid Nature (+Spd, -Atk) Charizard learns the following moves when it evolves in Pokémon Sun & Moon (regardless of level). This Charizard is designed to hit like a truck. The strategy is simple, send out as fast as possible and transform into Mega Charizard X, set up a Dragon Dance, then sweep to your hearts content. Leftovers heals off Solar-power damage though the Salac-berry is another option for some speed. Charizard is a boss so why not give him a good set? Acc. - Hidden Power [Ground]. or in Triple Battles you can use it to hit any foe on the battlefield. Focus Blast is type coverage. Normally used up to three times. Other generations: Using a non-Uber other than something like Ferrothorn or Terrakion in the Ubers tier is a bad idea to start with, and choosing Charizard is just shooting yourself in the foot. - Flamethrower Flamethrower is more reliable but Heat-wave has that little extra bit of power Fire-blast is very strong but it is very inaccurate I would just go with Flamethrower. Ability: Tough Claws Fearow can only learn these moves in previous generations. The red skin color of Charmeleon is no longer apparent, as Charizard appears to have reverted back to the orange color of Charmander. Dragon Pulse (anti-dragon/coverage). *Solar Power is used over blaze as it is recommended that another sun setter be used in tandem with charizard as to ensure maximum power, but if that is not the case then Blaze is the better choice. - Dragon Pulse It breathes fire of such great heat that it melts anything. I know it's high bp and STAB but recoil on a tank doesn't work out so well. -sunny day. Moves marked with an asterisk (*) must be chain bred onto Beheeyem in Generation VII; Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation. The hp would probably require to be trained a little more, or instead raise defense more, if not rock-type attacks might, and will, be lethal. Dragon Dance lets you screw over a few speed EV's and go mixed, this guy works great with it. It must be taught the moves in the appropriate game and then transferred to Pokémon Sun & Moon.Note: Generation 1 and 2 refer to the 3DS Virtual Console titles, not the physical cartridges. I prefer a Special Sweeper. Well, it is finally time for revenge. 252 Special Attack, 252 Speed, and 4 Defense. Details and compatible parents can be found on the Charizard egg moves page. Okay, I'm going to start off by saying this set only works in the sun. Protect, Heat Wave and more! - Solar Beam EVs: 4 HP / 252 SAtk / 252 Spd Nobody expects this. Gen VI HM04: The target is slugged with a punch thrown at maximum power. Charizard @ Leftovers Ability: Solar Power Charizard @ Charizardite X - Fire Blast EVs: 4 HP / 252 SAtk / 252 Spd - Flamethrower